Albright, Evan M (2000) Dynamic scene generation and software parallel rendering of anatomical structures. Masters thesis, University of Washington.
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Abstract
This thesis discusses two related topics, a system for generating scenes of 3-D anatomical structures, and the implementation of parallel algorithms for 3-D rendering. In an educational setting, 3-D scenes help students discover relationships between various anatomical structures. In a clinical environment, physicians can use 3-D scenes to examine how anatomical structures are effected by disease or injury.
In order for a scene generation system to be usable, scenes must be rendered as fast as possible. One approach to increase rendering performance is to use parallel algorithms to take advantage of multi-processor or multi-workstation architectures.
Item Type: | Thesis (Masters) |
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Subjects: | All Projects > Dynamic Scene Generator |
Depositing User: | Jim Brinkley |
Date Deposited: | 07 May 2003 |
Last Modified: | 19 Jul 2017 03:41 |
URI: | http://sigpubs.si.washington.edu/id/eprint/119 |
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