Dynamic scene generation and software parallel rendering of anatomical structures

Albright, Evan M (2000) Dynamic scene generation and software parallel rendering of anatomical structures. Masters thesis, University of Washington.

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Abstract

This thesis discusses two related topics, a system for generating scenes of 3-D anatomical structures, and the implementation of parallel algorithms for 3-D rendering. In an educational setting, 3-D scenes help students discover relationships between various anatomical structures. In a clinical environment, physicians can use 3-D scenes to examine how anatomical structures are effected by disease or injury.

In order for a scene generation system to be usable, scenes must be rendered as fast as possible. One approach to increase rendering performance is to use parallel algorithms to take advantage of multi-processor or multi-workstation architectures.

Item Type: Thesis (Masters)
Subjects: All Projects > Dynamic Scene Generator
Depositing User: Jim Brinkley
Date Deposited: 07 May 2003
Last Modified: 19 Jul 2017 03:41
URI: http://sigpubs.si.washington.edu/id/eprint/119

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